Chapter 3: Information Architecture: Process

Information architecture (IA) is the organization and layout of information as it is gathered from and presented to its audience. This chapter presents a blueprint for producing information architectures for handheld devices. This chapter explores the concept of IA and describes the discipline and how information architects relate to other software and hardware development professionals. It continues by presenting guidelines for good information architecture for wireless products. These guidelines evolved from desktop software guidelines developed more than ten years ago by Apple Computer for the Macintosh™.

Good information architecture requires an understanding of whom you are designing for. This chapter explains how an audience is defined. Once you understand your audience, the next step is to describe what your product will do, in the form of scenarios. The scenarios are broken down into defined steps, and are documented with flow charts. The flow charts are combined into application maps, which provide an overview, and page maps, which provide full detail of each page and how it will look and function.

Chapter 3 – Information Architecture: Process covers:

  • The general design process
  • User interface guidelines for handheld
  • Stages of handheld design:
    • Audience Definitions
    • Scenario Development
    • Flow Carting
    • Applications Mapping
    • Page Mapping.


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