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Handheld Usability is the first book to cover the emerging field of handheld product design. The book covers everything from product design cycles to optimum menu length and audicon (audio-icon) characteristics. Read the first chapter and preview other sections here.
Introduction
Chapter 1: Handheld vs. Desktop
Chapter 2: Handheld Devices
Chapter 3: Information Architecture: Process
Chapter 4: Information Architecture: Practice
Chapter 5: Prototyping
Chapter 6: Usability Testing
Appendix A: Paper Prototyping the PalmOS(R)
Appendix B: Sample Respondent Screener
Appendix C: Sample Discussion Guide
Appendix D: Usability Testing Case Study
Appendix E: Handheld History
Bibliography
Glossary
Index
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